Once again, I'm here to illustrate a new archetype that has done some results online. This time I have chosen a bicolour Aggro, against to most knows decks like Stompy and Red Deck Win. It has an apparent disadvantage if you watch at the stability because it plays two colours, but the truth is that it plays interesting creatures and some techs in order to be original. Overall there is the Haste ability that could compensate for the apparent slowness of the archetype with quick starts while it fools the slower opponents.
Let's begin with a list, so we can focus better in this shell:
Pauper League 2018-07-11, (5-0) by RyanMielbye
2 Frenzied Goblin
4 Kird Ape
4 Burning-Tree Emissary
4 Jund Hackblade
4 Mudbrawler Cohort
4 Naya Hushblade
4 Rip-Clan Crasher
2 Goblin Heelcutter
4 Lightning Bolt
4 Violent Outburst
2 Firewild Borderpost
4 Elephant Guide
2 Evolving Wilds
2 Terramorphic Expanse
2 Flame Slash
2 Relic of Progenitus
3 Ancient Grudge
3 Serene Heart
3 Pulse of Murasa
The deck concept is very simple: play quickly our "beast" and defeat the opponent in the fastest way possible. There is no Plan B but this is not a standard Aggro. Thank, also, the unpredictability of Violent Outburst: it could give us an additional play and enforce the creature in the battlefield with a boost that could be winning. It is an archetype for the "I want a five minutes match" people!
Here there some atypical choices in order to offer mainly two abilities: Haste and Target Creature Can't Block. A duo that permits to beat with some direct and winner attacks. Also, there is a pair of creatures from the Set Alara Reborn, Jund Hackblade and Naya Hushblade. These two guys have some excellent ability, haste and shroud, that improve the deck's aggressivity if we have multicolour permanents in the battlefield. Successively, there is a pair of must-have in a Grull deck that doesn't require explanations: Kird Ape and Burning-Tree Emissary. What do you want more if you have a 2/3 at one mana and a creature that give us two mana whits its EOT?
This section is very tiny in order to accentuate the aggro component of the deck, but there is a pair of cards that improve some aspect of the archetype and put on some useful tech – and I'm not considering Violent Outburst. Elephant Guide permits us to equip our creatures (even those with shroud) and make it more resilient. Firewild Borderpost offers a good tool to fix the mana and it grows the list of multicolour permanent in the battlefield.
The Gruul have some various tools to improve the weakness of the deck, with useful spells to counter the opponent strategies and countermeasures against the other aggro decks like Tangle. Above all, there is a pair of choices, Serene Heart and Pulse of Murasa. There are probably made by the player's experiences because it is clear the need to have answers against Aura and Burn.
This archetype is so taken to the extreme that doesn't permit a lot of changes, because there are a lot of peculiar choices and so there is a tiny space for the personalizations.
I try to propose some variations, but you can completely ignore my advice and play the deck with this list without thinking about the variations:
* Rancor could supply a good boost to the deck if you often must play against swarm/token decks
* Mark of Mutiny could be perfect in order to "steal" the opponent's big creatures, give you a possible legendary finisher. Not bad for an aggro that doesn't have enormous creatures.
* River Boa is an excellent card if you want to get into trouble the Blue base decks and you like the idea to be a bad MU against Delver.deck
In this video, you can watch the creator of this archetype that has got a positive series of results and he explained some plays of the decks among laughs. Some matches are practically automatic with the opponent that not find in time answers before he/ she be defeated. The result of 9 victories and 2 losses it a concrete hope to you and your will to do some good results, despite the fame of the aggro in this period.
This archetype is surely a blow and it could surprise with its velocity as its mono-colour "cousins".
It's a method to use the bottom of your large tins and find some unexpected card, even in a specialized format as the Pauper.
I hope you have enjoyed this mine new article, that has as main goal the explanation of this kind of archetypes and enjoy without the common lists. Maybe it can give you some marvellous plays despite the low power level of the "poor" format".
Stay Magic, Stay Pauper!